Strategies of the board game African Star

We studied the strategies of popular nordic board game African star with computer simulation. We digitized the game using Python coding language and built strategies that navigate the game board using graph theory path algorithms. We divided testing of the strategies into phases. We found out that Cairo is a bit better starting position than Tangier but one shouldn’t rush there. We also found that reacting to other players may not be beneficial. Our results are not written in stone because the strategies we used aren’t optimal.

Category: COMPUTING Country: FINLAND Year: 2021


Roope Palomäki

Markus Niemi

Oskari Niemi